AI Insights · Timothy · July 2021
Top 5 Sandbox-like Games on Unified Platform in Africa in Q2 2021
Discover the performance of the top 5 sandbox-like games on a unified platform in Africa during Q2 2021, including their weekly downloads, revenue, and active user trends.
In Q2 2021, the top 5 sandbox-like games on a unified platform in Africa showcased varied performance metrics in terms of downloads, revenue, and active user engagement. Here’s a breakdown of their performance based on data from Sensor Tower.
Roblox saw impressive weekly revenue, peaking at approximately $80.3K in the final week of June. Weekly downloads fluctuated, reaching a high of around 92.4K in the week of June 21, while weekly active users consistently increased from 1.89M at the start of April to over 2.1M by the end of June.
Block Craft 3D:Building Game had modest revenue, peaking at $705 in late March and then stabilizing around $300 by the end of June. Weekly downloads saw a significant spike, particularly in the final week of June, reaching approximately 75.1K. The game’s weekly active users also saw an upward trend, especially towards the end of the quarter, peaking at around 368.5K.
PK XD: Fun, friends & games experienced varied revenue trends, with a peak of approximately $2.4K in mid-June. Weekly downloads showed a notable increase towards the end of the quarter, peaking at around 54K in the final week of June. Active users fluctuated but remained robust, peaking at approximately 659.9K in the first week of June before settling around 520.3K by the end of the month.
Craftsman: Building Craft primarily showcased its performance through downloads and active users. Weekly downloads peaked early in April at around 67.3K before stabilizing between 28K and 40K. Active user numbers saw a steady rise from approximately 124.5K in late March to around 206.2K by the end of June.
Minicraft 2020 maintained a consistent performance in downloads, with weekly numbers hovering around 26K to 30K. Active users showed a stable trend, with minor fluctuations, averaging around 140K throughout the quarter.
For more detailed insights into the performance of these sandbox-like games and other apps, visit Sensor Tower.